telaari: (Default)
Vastania ([personal profile] telaari) wrote2014-03-21 11:44 pm

IC and OOC Permissions

OOC

Backtagging: Yes, please do.
Threadjacking: I'd prefer if you asked me first, but yes.
Fourth-walling: I'm not opposed to a little bit of meta humor and running gags from the Warcraft universe (e.g. draenei having a tendency to crash ships, the /waggle, etc.), but humor has a time and a place. If you're not sure if it's appropriate, just ask me.
Uncomfortable subjects: Suicide and extensive description of terminal disease.

IC

Hugging this character: She doesn't like hugs from out of the blue, but she won't kick you for it. Hug at your own discretion.
Kissing this character: Only plausibly if you're over seven feet tall. Other than that, she'll react much the same as above.
Flirting with this character: Do it do it do it. It's the fastest way to fluster her.
Romancing this character: Given the nature of Warforged, this is probably not a good idea. I'm not opposed to it on principle, but if our CR takes a turn in that direction, we can discuss it.
Injuring this character: Ask me first, please!
Killing this character: Not without prior discussion.

Class Abilities

Vas is a straight-up Protection-specced paladin. She has some limited healing abilities, but her real talent is in bolstering her allies and herself with holy spells. These are divided into Blessings and Hands. Her two Blessings are the Blessing of Kings and the Blessing of Might, which will grant a character a slight advantage. In the case of Kings, your character might feel slightly stronger and will grow tired less quickly. With Might, they will find that their enemies will be less able to escape their attacks. Blessings are not taxing for her to lay upon a character, but they're temporary and not terribly potent.

Hands function slightly differently. These spells serve as a means of diverting attention or damage from blessed allies. Hand of Sacrifice allows Vas to sap away some of the damage dealt to a friend and take it upon herself; Freedom will undo any sort of snare that prevents your character from moving quickly; and Salvation turns an enemy's focus away from any who are touched by it. Hands are far more difficult for her to use than Blessings, last just a few seconds, and will drain her more quickly.

She also has the ability to cast a lesser version of her impenetrable holy shield on an ally. Like using Hands, this is not easy for her to do, and the shield only dulls damage - it does not prevent it entirely.